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BlindtreeStudios

Games

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Decidedly Ourselves.

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Here at Blindtree, we focus on making what we’d like to see; action-filled games with unique and creative presentations. Our team of developers and artists tackle exciting problems, coming up with solutions that aim to deliver the most fun experience for the player.

- Christoffer Cederfeldt, CEO
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Exploring Play

We are dedicated to finding new, exciting ways to entertain players. By blending genres and thematical ideas, we explore how we can allow the player to be in a continuous stream of fun throughout the game.

Explore our ever-expanding library of projects to have a look for yourself!

View Games

Building Bridges

Blindtree is convinced that through the sharing of knowledge and experience across the industry, we can advance the medium of games to new heights.

We're always up to making new friends so don't hesitate to reach out!

Let's Work Together!

We at Blindtree are always excited to be able to help bring ideas to life. Our team of learned developers and artists stand at the ready to help make your idea a reality.

Why not send us an e-mail and let's see what happens?

Our Team

Christoffer Cederfeldt

CEO, Programmer

"As the CEO my priority is and will always be the team and our shared creative vision. And as a programmer I find my passion in game development, design, and interesting challenges."

Sebastian Alkstrand

Programmer, UI Designer, Web Developer, Writer

"I’m someone always excited to see how far Gameplay, Design and Writing can be combined. Many games nowadays tend to sacrifice moment-to-moment gameplay for more cinematic storytelling methods, but is there a way to keep the player in the moment while telling large narratives? That’s what I’m excited to explore."

Hirad Salmend

Game Designer, PR Manager

"My focus as a developer has always been to make sure that moment-to-moment gameplay pulls players in and immerses the player in the game. Creating enjoyable experiences where gameplay and player expression can shine through and be shared among others."

Albin Dahlheim

Artist, Game Designer, Programmer

"To me the most important part of creating games is making sure they are enjoyable to play. Seeing someone genuinely have fun with something you helped create is one of the best feelings in the world, and it’s the reason I love making games."

Benjamin Larsson

Programmer, Technical Artist, Web Developer

"I love the way that game development lets me combine technical challenges and artistic expression to craft a world that brings joy to those who choose to inhabit it."

Jonathan Ormark Hallin

Sound Designer, Composer, Game Designer

"I love when games really pull you in and you lose yourself for a moment. The visuals, sounds, lighting and music immerses you into a world to the point that you feel like you're a part of. This is something not many games have accomplished for me, but it's something I strive for when making games."